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1. BIEST Mining Corporation Hiring Freeze Lifted - in Alliance and Corporation Recruitment Center [original thread]
[BIEST] Is currently offering employment to a limited number of Minmatar Patriots currently residing in the Tash Murkon Region. We at [BIEST] are independents that work together as it suits our own personal needs. The current preference for new ...
- by Matar Seb - at 2006.03.04 19:19:00
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2. [WTS] Tickets for the X-Trans BPO Lottery 2 - Prizes worth 1.9billion - in Sell Orders [original thread]
Oh my god. You, sir, are a genius. 250 tickets at 10M each = 2.5 billion. Return BPO cost total: 1.9Billion You can buy all the BPO's with the money from the round, and you profit like 300million at least. You don't need a single skill point ...
- by Matar Seb - at 2006.02.25 01:21:00
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3. Scythe Miner Setup - in Ships and Modules [original thread]
Edited by: Matar Seb on 02/02/2006 18:46:32 It's been a while, and depends on skills. I used to use: 3x Miner II, 2x Heavy, switched to 2x light if you want to drop a armor rep. Mid: Cap rechargers Low: Whatever I need to fit the Miner's an...
- by Matar Seb - at 2006.02.02 18:45:00
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4. Dreads and fleet ops - in Ships and Modules [original thread]
Freightors will do more to introduce tactics than Dreadnaughts. Freightors give you a nice, slow, high value target that can't warp away to the nearest moon. The escort *must* defend. The attackers have a main objective clearly in mind. The carg...
- by Matar Seb - at 2005.06.30 00:11:00
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5. Tactical Overview upgrade? - in Test Server Feedback [original thread]
With the new warp module that will be needed by a gang member to warp in a dreadnaught, can we give the gang member using that module a little more control over the warp location? Specifically, I was thinking that the person warping into the guy ...
- by Matar Seb - at 2005.06.28 21:37:00
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6. Wow, new Logistic Supports ships are very good - in Ships and Modules [original thread]
mayhaps they'll be more useful with capital ships... who have shields that take eons to recharge...
- by Matar Seb - at 2005.06.27 11:15:00
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7. Cyclone Questions - in Ships and Modules [original thread]
Whats the largest shield booster you can mount and run indefinitely, and what mods do you use to do this? What do you see the role of the Cyclone as (for PVP)? It's very easy to mount 5x720 and 3x Heavy. My current hunting setup is 5x720, with ...
- by Matar Seb - at 2005.06.22 21:54:00
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8. Scythe Mining Setup for 0.0 - in Ships and Modules [original thread]
Ahh, Heavy's work for cruiser spawns. I don't fit a cargo exp, I just alternate my lasers (don't run them all at once) And I think I use *either* 2 heavy launchers (named) or the medium armor rep. It's been a while since I've flown it like that.....
- by Matar Seb - at 2005.06.15 13:48:00
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9. Scythe Mining Setup for 0.0 - in Ships and Modules [original thread]
Personally, I use: 3x Miner II, 2x Heavy Missle, 2x Light Drone Mid: Cap Recharger, Survey Scanner (Named) Low: Medium Accomadation, (and I forget the other two) I'm missing some in this setup. But I'm a psycho, and took my scythe out hunting...
- by Matar Seb - at 2005.06.15 12:19:00
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10. WTB Stabber BPO ME 10+ - in Want Ads & Trades [original thread]
Wanted: Stabber blueprint original, ME 10 or greater Any research beyond 10 in ME is considered wasted time and is not a negotiating point. Initial Bid: 44 Million isk. (slightly negotiable) Will pickup in a .6 or greater system. Please send ...
- by Matar Seb - at 2004.09.17 17:18:00
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11. WTB Stabber BPO ME 10+ - in Want Ads & Trades [original thread]
Wanted: Stabber blueprint original, ME 10 or greater Any research beyond 10 in ME is considered wasted time and is not a negotiating point. Initial Bid: 44 Million isk. (slightly negotiable) Will pickup in a .6 or greater system. Please send ...
- by Matar Seb - at 2004.09.17 17:18:00
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12. Brain Capacity - in Player Features and Ideas Discussion [original thread]
If new people join a corp and can figure out a specific thing they want to try for (having a bunch of skills at level 1 can give you a taste for the different options), they can quickly become useful if they focus in one area. If they train 1 shi...
- by Matar Seb - at 2004.06.26 18:13:00
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13. Two quick ideas - in Player Features and Ideas Discussion [original thread]
Mining Expanders Low slot Negative Shield capacity mod Negative Armor capacity mod Positive cargo hold capacity mod Huge amounts of grid CPU bonus? (for fitting mining lasers) Mining laser cap benefits? (similar to probe?) Purpose: To convert...
- by Matar Seb - at 2004.06.26 17:55:00
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14. New way to rent lab slots. - in Science and Industry [original thread]
I had a heck of a time getting lab slots for a while... had a dozen or so BPO's stacked up waiting. One night after some binge spending (celebrating my first night of 0.0 mining) I noticed I had isk-drunkenly purchased items scattered across 2 re...
- by Matar Seb - at 2004.06.23 17:19:00
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15. Toll guideline... - in Crime and Punishment [original thread]
In my opinion, if its a properly place "toll" - i.e, if someone placed a blockade at a chokepoint to 0.0 and charged passersby a reasonable flat rate sum, it might be worth paying. (similar to docking fees) Otherwise, screw it. Let them kill you....
- by Matar Seb - at 2004.06.22 17:46:00
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16. Getting owned by rats in my Rupture - in Ships and Modules [original thread]
Hmm... try 650's) + Heavies Use grid boosters in low slots fit a med shield booster, armor repairer (med or small, whichever fits) Top off with whatever cap rechargers will fit. Drop some drones in your drone bay if you have the drone skill, i...
- by Matar Seb - at 2004.06.15 16:55:00
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17. WTS: Lab slots in Heimatar region - in Science and Industry [original thread]
Please eve-mail Minma Biest with your asking price. I'll be on later tonight. (I'm just starting production of various items and could sorely use some lab space) If all fails... I'll eve mail you when I get on, but I suspect you'll be flooded wi...
- by Matar Seb - at 2004.06.11 18:58:00
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18. Finding skills - in Skill Discussions [original thread]
I've been carting around regions picking up skills. Dropped some overdrives into a frig (cant get MWD yet) and just buy as many useful looking skills for under 50,000 isk. To help pick what skills I get, I slaughter a bunch of rats and look at t...
- by Matar Seb - at 2004.05.21 17:16:00
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19. Fleet composition? - in Ships and Modules [original thread]
The trick is few levels of command. 1 generic leader (aka, the good leader) with no more than 4 subalterns (3 max if he's not so good). Each of those subalterns should really not have any further divisions, just X grunts (3-4) Each subaltern s...
- by Matar Seb - at 2004.05.10 21:38:00
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20. Can't get DirectX9.0b - in Issues, Workarounds & Localization [original thread]
Everytime I try and get DX 9.0B from the windowsupdate, or even a DIFFERENT website, it always winds up giving me directX 9. Thinking I was an idiot, I had someone else download 9.0b for me and give it to me on CD - and they wound up giving me 9....
- by Matar Seb - at 2004.05.07 13:56:00
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